Abstract

This text provides an overview of the Foundry Virtual Table Top system as the foundation for digital role-playing games. Considering that role-playing games have only recently become a widespread hobby, specific data and scientific papers about them are still relatively limited. The goal of this text is to fill this gap by exploring relevant literature in the fields of gamification, education, mental health, human-computer interaction, virtual table top programs, metaverse theory, artificial intelligence and blockchain. We hope that it can serve as a basis for further improvement of the analyzed solutions, primarily in the field of digital social games.

     

Keywords: role-playing games, digital social games, Foundry Virtual Table Top system, metaverse theory
Published on website: 15.10.2023
Attached files: stankic2.pdf